Changelog

New features, changes and fixes across StoneAge updates.

v1LatestAddedChangedRemovedFixed

Full Wipe & Ban Amnesty

The server has been completely wiped. Characters, gear, bases, and vehicles were all reset, and every ban has been lifted. Everyone starts from zero on equal footing.

Added

  • Added group waypoints: hold the middle mouse button or E to aim, then release to share the spot with your group for about 15 seconds, with distance, the marker's name, and a pin on the map. A quick middle-click still zooms, and E can be rebound.
  • Added extra vehicle slots that base owners can buy in the base panel (F2). Each slot costs 300 cash and adds 300 to the renewal price, and all extra slots are lost if the base expires.
  • Added rarity backgrounds and borders to scoreboard badges, matching the site. Your rarest badges show automatically if you haven't picked highlights, and right-clicking lets you hover a badge to see its name and description.
  • Added a subtle mark on the scoreboard for players with a prestige frame on the site.
  • Added an ambient occlusion option in the graphics settings (F1).

Changed

  • Adjusted the middle-mouse zoom to a middle ground between the older, stronger zoom and the recent weaker one.
  • Wiped all progress: characters, inventories, bases, and vehicles.
  • Made nights far more dangerous: from 9 PM to 4 AM, zombies have triple health and damage, spot you from farther away, and run and scream much more often.
  • Made top-tier loot rarer. Helicrashes and tank crashes are still worth it, but the M249, Groza, SCAR, AUG, plate vest, night vision, ghillie suit, .308 and .50 ammo, large tent, and punch card drop less often. Military areas, bunkers, police stations, and strong zombies keep their common loot.
  • Reduced vehicles on the map to about 70–80 at most.
  • Adjusted the weather: daytime skies are less washed out, and night falls gradually with fog.
  • Refreshed the ground with new grass, dirt, and road textures, now also shown on the GPS map.
  • Restored zombie corpse inventories to their original size; boss zombies keep a larger one for their loot.
  • Blocked selling ruined items in the safe zone.
  • Excluded /kill deaths from site statistics.
  • Raised the server FPS cap from 65 to 100.
  • Improved performance near many players and zombies, with a lighter minimap, GPS, HUD, and character gear.

Removed

  • Removed all bans.
  • Removed the Emperor and Fortune vehicles.
  • Removed the global chat reminder to press F4 for other servers.

Fixed

  • Fixed the military medical tent, which an object optimization had warped. It is back to the original model.
  • Fixed the minimap turning black after minimizing and returning to the game.
  • Fixed accounts getting stuck as "already in use" when logging back in.
  • Fixed objects in places like Area 51 disappearing too early or popping in up close.